Initial crossword addition and arcade redesign
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This commit is contained in:
Elijah 2026-07-14 19:32:41 -07:00
parent 611a585757
commit 5bec95fb30
32 changed files with 1635 additions and 56 deletions

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@ -1,5 +1,5 @@
import { NextRequest, NextResponse } from "next/server";
import { ArcadeImportError } from "@/lib/arcade/connectionsImport";
import { ArcadeImportError } from "@/lib/arcade/arcadeImport";
import { arcadePreviewRequestSchema } from "@/lib/validation/arcadeSchemas";
import * as arcadeService from "@/services/arcadeService";
@ -9,7 +9,7 @@ export async function POST(request: NextRequest) {
return NextResponse.json({ error: "A game type and raw JSON are required." }, { status: 400 });
}
try {
return NextResponse.json(arcadeService.previewArcadeImport(parsed.data.rawJson));
return NextResponse.json(arcadeService.previewArcadeImport(parsed.data.gameType, parsed.data.rawJson));
} catch (error) {
if (error instanceof ArcadeImportError) {
return NextResponse.json({ error: error.message, details: error.details }, { status: 400 });

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@ -1,5 +1,5 @@
import { NextRequest, NextResponse } from "next/server";
import { arcadeAttemptCreateSchema } from "@/lib/validation/arcadeSchemas";
import { arcadeAttemptCreateSchema, crosswordAttemptCreateSchema } from "@/lib/validation/arcadeSchemas";
import * as arcadeService from "@/services/arcadeService";
export async function GET(
@ -17,12 +17,19 @@ export async function POST(
context: RouteContext<"/api/arcade/packs/[id]/attempts">
) {
const { id } = await context.params;
const parsed = arcadeAttemptCreateSchema.safeParse(await request.json().catch(() => null));
const pack = await arcadeService.getArcadePack(id);
if (!pack) return NextResponse.json({ error: "Arcade pack not found" }, { status: 404 });
const body = await request.json().catch(() => null);
const parsed = pack.gameType === "crossword"
? crosswordAttemptCreateSchema.safeParse(body)
: arcadeAttemptCreateSchema.safeParse(body);
if (!parsed.success) {
return NextResponse.json({ error: "Invalid completed attempt", details: parsed.error.issues }, { status: 400 });
}
try {
const attempt = await arcadeService.createArcadeAttempt(id, parsed.data);
const attempt = pack.gameType === "crossword"
? await arcadeService.createCrosswordAttempt(id, parsed.data as Parameters<typeof arcadeService.createCrosswordAttempt>[1])
: await arcadeService.createArcadeAttempt(id, parsed.data as Parameters<typeof arcadeService.createArcadeAttempt>[1]);
return attempt
? NextResponse.json(attempt, { status: 201 })
: NextResponse.json({ error: "Arcade pack not found" }, { status: 404 });

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@ -0,0 +1,23 @@
import { NextRequest, NextResponse } from "next/server";
import { generateCrosswordLayout } from "@/lib/arcade/crosswordEngine";
import type { CrosswordSize } from "@/types/arcade";
import { getArcadePack } from "@/services/arcadeService";
const CROSSWORD_SIZES = new Set<CrosswordSize>(["mini", "standard", "large", "extra-large"]);
export async function GET(
request: NextRequest,
context: { params: Promise<{ id: string }> }
) {
const { id } = await context.params;
const sizeValue = request.nextUrl.searchParams.get("size") ?? "standard";
if (!CROSSWORD_SIZES.has(sizeValue as CrosswordSize)) {
return NextResponse.json({ error: "A valid Crossword size is required." }, { status: 400 });
}
const pack = await getArcadePack(id);
if (!pack || pack.gameType !== "crossword" || pack.normalized.type !== "crossword") {
return NextResponse.json({ error: "Crossword pack not found" }, { status: 404 });
}
const size = sizeValue as CrosswordSize;
return NextResponse.json(generateCrosswordLayout(pack.normalized, size, `crossword-hub-preview-v1:${id}:${size}`));
}

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@ -1,5 +1,5 @@
import { NextRequest, NextResponse } from "next/server";
import { ArcadeImportError } from "@/lib/arcade/connectionsImport";
import { ArcadeImportError } from "@/lib/arcade/arcadeImport";
import { arcadePackCreateSchema } from "@/lib/validation/arcadeSchemas";
import * as arcadeService from "@/services/arcadeService";
@ -7,7 +7,7 @@ export async function GET(request: NextRequest) {
const params = new URL(request.url).searchParams;
const classId = params.get("classId");
const gameType = params.get("gameType");
if (!classId || gameType !== "connections") {
if (!classId || (gameType !== "connections" && gameType !== "crossword")) {
return NextResponse.json({ error: "Valid classId and gameType values are required." }, { status: 400 });
}
return NextResponse.json(await arcadeService.listArcadePacks(classId, gameType));

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@ -3,7 +3,7 @@ import * as settingsService from "@/services/settingsService";
function getInstructionType(request: NextRequest): settingsService.LlmInstructionType | null {
const type = new URL(request.url).searchParams.get("type") ?? "flashcards";
return type === "flashcards" || type === "quizzes" || type === "connections" ? type : null;
return type === "flashcards" || type === "quizzes" || type === "connections" || type === "crossword" ? type : null;
}
export async function GET(request: NextRequest) {