Study/src/generated/prisma/models/ArcadePack.ts
Elijah 611a585757
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Initial addition of the Arcade study feature. Add connections as the first working game.
2026-07-13 17:35:18 -07:00

1802 lines
67 KiB
TypeScript

/* !!! This is code generated by Prisma. Do not edit directly. !!! */
/* eslint-disable */
// biome-ignore-all lint: generated file
// @ts-nocheck
/*
* This file exports the `ArcadePack` model and its related types.
*
* 🟢 You can import this file directly.
*/
import type * as runtime from "@prisma/client/runtime/client"
import type * as $Enums from "../enums"
import type * as Prisma from "../internal/prismaNamespace"
/**
* Model ArcadePack
*
*/
export type ArcadePackModel = runtime.Types.Result.DefaultSelection<Prisma.$ArcadePackPayload>
export type AggregateArcadePack = {
_count: ArcadePackCountAggregateOutputType | null
_avg: ArcadePackAvgAggregateOutputType | null
_sum: ArcadePackSumAggregateOutputType | null
_min: ArcadePackMinAggregateOutputType | null
_max: ArcadePackMaxAggregateOutputType | null
}
export type ArcadePackAvgAggregateOutputType = {
schemaVersion: number | null
sortOrder: number | null
}
export type ArcadePackSumAggregateOutputType = {
schemaVersion: number | null
sortOrder: number | null
}
export type ArcadePackMinAggregateOutputType = {
id: string | null
classId: string | null
gameType: string | null
name: string | null
description: string | null
schemaVersion: number | null
sourceJson: string | null
normalizedJson: string | null
validationReportJson: string | null
sortOrder: number | null
createdAt: Date | null
updatedAt: Date | null
}
export type ArcadePackMaxAggregateOutputType = {
id: string | null
classId: string | null
gameType: string | null
name: string | null
description: string | null
schemaVersion: number | null
sourceJson: string | null
normalizedJson: string | null
validationReportJson: string | null
sortOrder: number | null
createdAt: Date | null
updatedAt: Date | null
}
export type ArcadePackCountAggregateOutputType = {
id: number
classId: number
gameType: number
name: number
description: number
schemaVersion: number
sourceJson: number
normalizedJson: number
validationReportJson: number
sortOrder: number
createdAt: number
updatedAt: number
_all: number
}
export type ArcadePackAvgAggregateInputType = {
schemaVersion?: true
sortOrder?: true
}
export type ArcadePackSumAggregateInputType = {
schemaVersion?: true
sortOrder?: true
}
export type ArcadePackMinAggregateInputType = {
id?: true
classId?: true
gameType?: true
name?: true
description?: true
schemaVersion?: true
sourceJson?: true
normalizedJson?: true
validationReportJson?: true
sortOrder?: true
createdAt?: true
updatedAt?: true
}
export type ArcadePackMaxAggregateInputType = {
id?: true
classId?: true
gameType?: true
name?: true
description?: true
schemaVersion?: true
sourceJson?: true
normalizedJson?: true
validationReportJson?: true
sortOrder?: true
createdAt?: true
updatedAt?: true
}
export type ArcadePackCountAggregateInputType = {
id?: true
classId?: true
gameType?: true
name?: true
description?: true
schemaVersion?: true
sourceJson?: true
normalizedJson?: true
validationReportJson?: true
sortOrder?: true
createdAt?: true
updatedAt?: true
_all?: true
}
export type ArcadePackAggregateArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Filter which ArcadePack to aggregate.
*/
where?: Prisma.ArcadePackWhereInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/sorting Sorting Docs}
*
* Determine the order of ArcadePacks to fetch.
*/
orderBy?: Prisma.ArcadePackOrderByWithRelationInput | Prisma.ArcadePackOrderByWithRelationInput[]
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination#cursor-based-pagination Cursor Docs}
*
* Sets the start position
*/
cursor?: Prisma.ArcadePackWhereUniqueInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Take `±n` ArcadePacks from the position of the cursor.
*/
take?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Skip the first `n` ArcadePacks.
*/
skip?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/aggregations Aggregation Docs}
*
* Count returned ArcadePacks
**/
_count?: true | ArcadePackCountAggregateInputType
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/aggregations Aggregation Docs}
*
* Select which fields to average
**/
_avg?: ArcadePackAvgAggregateInputType
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/aggregations Aggregation Docs}
*
* Select which fields to sum
**/
_sum?: ArcadePackSumAggregateInputType
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/aggregations Aggregation Docs}
*
* Select which fields to find the minimum value
**/
_min?: ArcadePackMinAggregateInputType
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/aggregations Aggregation Docs}
*
* Select which fields to find the maximum value
**/
_max?: ArcadePackMaxAggregateInputType
}
export type GetArcadePackAggregateType<T extends ArcadePackAggregateArgs> = {
[P in keyof T & keyof AggregateArcadePack]: P extends '_count' | 'count'
? T[P] extends true
? number
: Prisma.GetScalarType<T[P], AggregateArcadePack[P]>
: Prisma.GetScalarType<T[P], AggregateArcadePack[P]>
}
export type ArcadePackGroupByArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
where?: Prisma.ArcadePackWhereInput
orderBy?: Prisma.ArcadePackOrderByWithAggregationInput | Prisma.ArcadePackOrderByWithAggregationInput[]
by: Prisma.ArcadePackScalarFieldEnum[] | Prisma.ArcadePackScalarFieldEnum
having?: Prisma.ArcadePackScalarWhereWithAggregatesInput
take?: number
skip?: number
_count?: ArcadePackCountAggregateInputType | true
_avg?: ArcadePackAvgAggregateInputType
_sum?: ArcadePackSumAggregateInputType
_min?: ArcadePackMinAggregateInputType
_max?: ArcadePackMaxAggregateInputType
}
export type ArcadePackGroupByOutputType = {
id: string
classId: string
gameType: string
name: string
description: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder: number
createdAt: Date
updatedAt: Date
_count: ArcadePackCountAggregateOutputType | null
_avg: ArcadePackAvgAggregateOutputType | null
_sum: ArcadePackSumAggregateOutputType | null
_min: ArcadePackMinAggregateOutputType | null
_max: ArcadePackMaxAggregateOutputType | null
}
export type GetArcadePackGroupByPayload<T extends ArcadePackGroupByArgs> = Prisma.PrismaPromise<
Array<
Prisma.PickEnumerable<ArcadePackGroupByOutputType, T['by']> &
{
[P in ((keyof T) & (keyof ArcadePackGroupByOutputType))]: P extends '_count'
? T[P] extends boolean
? number
: Prisma.GetScalarType<T[P], ArcadePackGroupByOutputType[P]>
: Prisma.GetScalarType<T[P], ArcadePackGroupByOutputType[P]>
}
>
>
export type ArcadePackWhereInput = {
AND?: Prisma.ArcadePackWhereInput | Prisma.ArcadePackWhereInput[]
OR?: Prisma.ArcadePackWhereInput[]
NOT?: Prisma.ArcadePackWhereInput | Prisma.ArcadePackWhereInput[]
id?: Prisma.StringFilter<"ArcadePack"> | string
classId?: Prisma.StringFilter<"ArcadePack"> | string
gameType?: Prisma.StringFilter<"ArcadePack"> | string
name?: Prisma.StringFilter<"ArcadePack"> | string
description?: Prisma.StringNullableFilter<"ArcadePack"> | string | null
schemaVersion?: Prisma.IntFilter<"ArcadePack"> | number
sourceJson?: Prisma.StringFilter<"ArcadePack"> | string
normalizedJson?: Prisma.StringFilter<"ArcadePack"> | string
validationReportJson?: Prisma.StringFilter<"ArcadePack"> | string
sortOrder?: Prisma.IntFilter<"ArcadePack"> | number
createdAt?: Prisma.DateTimeFilter<"ArcadePack"> | Date | string
updatedAt?: Prisma.DateTimeFilter<"ArcadePack"> | Date | string
class?: Prisma.XOR<Prisma.ClassScalarRelationFilter, Prisma.ClassWhereInput>
attempts?: Prisma.ArcadeAttemptListRelationFilter
}
export type ArcadePackOrderByWithRelationInput = {
id?: Prisma.SortOrder
classId?: Prisma.SortOrder
gameType?: Prisma.SortOrder
name?: Prisma.SortOrder
description?: Prisma.SortOrderInput | Prisma.SortOrder
schemaVersion?: Prisma.SortOrder
sourceJson?: Prisma.SortOrder
normalizedJson?: Prisma.SortOrder
validationReportJson?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
createdAt?: Prisma.SortOrder
updatedAt?: Prisma.SortOrder
class?: Prisma.ClassOrderByWithRelationInput
attempts?: Prisma.ArcadeAttemptOrderByRelationAggregateInput
}
export type ArcadePackWhereUniqueInput = Prisma.AtLeast<{
id?: string
AND?: Prisma.ArcadePackWhereInput | Prisma.ArcadePackWhereInput[]
OR?: Prisma.ArcadePackWhereInput[]
NOT?: Prisma.ArcadePackWhereInput | Prisma.ArcadePackWhereInput[]
classId?: Prisma.StringFilter<"ArcadePack"> | string
gameType?: Prisma.StringFilter<"ArcadePack"> | string
name?: Prisma.StringFilter<"ArcadePack"> | string
description?: Prisma.StringNullableFilter<"ArcadePack"> | string | null
schemaVersion?: Prisma.IntFilter<"ArcadePack"> | number
sourceJson?: Prisma.StringFilter<"ArcadePack"> | string
normalizedJson?: Prisma.StringFilter<"ArcadePack"> | string
validationReportJson?: Prisma.StringFilter<"ArcadePack"> | string
sortOrder?: Prisma.IntFilter<"ArcadePack"> | number
createdAt?: Prisma.DateTimeFilter<"ArcadePack"> | Date | string
updatedAt?: Prisma.DateTimeFilter<"ArcadePack"> | Date | string
class?: Prisma.XOR<Prisma.ClassScalarRelationFilter, Prisma.ClassWhereInput>
attempts?: Prisma.ArcadeAttemptListRelationFilter
}, "id">
export type ArcadePackOrderByWithAggregationInput = {
id?: Prisma.SortOrder
classId?: Prisma.SortOrder
gameType?: Prisma.SortOrder
name?: Prisma.SortOrder
description?: Prisma.SortOrderInput | Prisma.SortOrder
schemaVersion?: Prisma.SortOrder
sourceJson?: Prisma.SortOrder
normalizedJson?: Prisma.SortOrder
validationReportJson?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
createdAt?: Prisma.SortOrder
updatedAt?: Prisma.SortOrder
_count?: Prisma.ArcadePackCountOrderByAggregateInput
_avg?: Prisma.ArcadePackAvgOrderByAggregateInput
_max?: Prisma.ArcadePackMaxOrderByAggregateInput
_min?: Prisma.ArcadePackMinOrderByAggregateInput
_sum?: Prisma.ArcadePackSumOrderByAggregateInput
}
export type ArcadePackScalarWhereWithAggregatesInput = {
AND?: Prisma.ArcadePackScalarWhereWithAggregatesInput | Prisma.ArcadePackScalarWhereWithAggregatesInput[]
OR?: Prisma.ArcadePackScalarWhereWithAggregatesInput[]
NOT?: Prisma.ArcadePackScalarWhereWithAggregatesInput | Prisma.ArcadePackScalarWhereWithAggregatesInput[]
id?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
classId?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
gameType?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
name?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
description?: Prisma.StringNullableWithAggregatesFilter<"ArcadePack"> | string | null
schemaVersion?: Prisma.IntWithAggregatesFilter<"ArcadePack"> | number
sourceJson?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
normalizedJson?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
validationReportJson?: Prisma.StringWithAggregatesFilter<"ArcadePack"> | string
sortOrder?: Prisma.IntWithAggregatesFilter<"ArcadePack"> | number
createdAt?: Prisma.DateTimeWithAggregatesFilter<"ArcadePack"> | Date | string
updatedAt?: Prisma.DateTimeWithAggregatesFilter<"ArcadePack"> | Date | string
}
export type ArcadePackCreateInput = {
id?: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
class: Prisma.ClassCreateNestedOneWithoutArcadePacksInput
attempts?: Prisma.ArcadeAttemptCreateNestedManyWithoutArcadePackInput
}
export type ArcadePackUncheckedCreateInput = {
id?: string
classId: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
attempts?: Prisma.ArcadeAttemptUncheckedCreateNestedManyWithoutArcadePackInput
}
export type ArcadePackUpdateInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
class?: Prisma.ClassUpdateOneRequiredWithoutArcadePacksNestedInput
attempts?: Prisma.ArcadeAttemptUpdateManyWithoutArcadePackNestedInput
}
export type ArcadePackUncheckedUpdateInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
classId?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
attempts?: Prisma.ArcadeAttemptUncheckedUpdateManyWithoutArcadePackNestedInput
}
export type ArcadePackCreateManyInput = {
id?: string
classId: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
}
export type ArcadePackUpdateManyMutationInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
}
export type ArcadePackUncheckedUpdateManyInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
classId?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
}
export type ArcadePackListRelationFilter = {
every?: Prisma.ArcadePackWhereInput
some?: Prisma.ArcadePackWhereInput
none?: Prisma.ArcadePackWhereInput
}
export type ArcadePackOrderByRelationAggregateInput = {
_count?: Prisma.SortOrder
}
export type ArcadePackCountOrderByAggregateInput = {
id?: Prisma.SortOrder
classId?: Prisma.SortOrder
gameType?: Prisma.SortOrder
name?: Prisma.SortOrder
description?: Prisma.SortOrder
schemaVersion?: Prisma.SortOrder
sourceJson?: Prisma.SortOrder
normalizedJson?: Prisma.SortOrder
validationReportJson?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
createdAt?: Prisma.SortOrder
updatedAt?: Prisma.SortOrder
}
export type ArcadePackAvgOrderByAggregateInput = {
schemaVersion?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
}
export type ArcadePackMaxOrderByAggregateInput = {
id?: Prisma.SortOrder
classId?: Prisma.SortOrder
gameType?: Prisma.SortOrder
name?: Prisma.SortOrder
description?: Prisma.SortOrder
schemaVersion?: Prisma.SortOrder
sourceJson?: Prisma.SortOrder
normalizedJson?: Prisma.SortOrder
validationReportJson?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
createdAt?: Prisma.SortOrder
updatedAt?: Prisma.SortOrder
}
export type ArcadePackMinOrderByAggregateInput = {
id?: Prisma.SortOrder
classId?: Prisma.SortOrder
gameType?: Prisma.SortOrder
name?: Prisma.SortOrder
description?: Prisma.SortOrder
schemaVersion?: Prisma.SortOrder
sourceJson?: Prisma.SortOrder
normalizedJson?: Prisma.SortOrder
validationReportJson?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
createdAt?: Prisma.SortOrder
updatedAt?: Prisma.SortOrder
}
export type ArcadePackSumOrderByAggregateInput = {
schemaVersion?: Prisma.SortOrder
sortOrder?: Prisma.SortOrder
}
export type ArcadePackScalarRelationFilter = {
is?: Prisma.ArcadePackWhereInput
isNot?: Prisma.ArcadePackWhereInput
}
export type ArcadePackCreateNestedManyWithoutClassInput = {
create?: Prisma.XOR<Prisma.ArcadePackCreateWithoutClassInput, Prisma.ArcadePackUncheckedCreateWithoutClassInput> | Prisma.ArcadePackCreateWithoutClassInput[] | Prisma.ArcadePackUncheckedCreateWithoutClassInput[]
connectOrCreate?: Prisma.ArcadePackCreateOrConnectWithoutClassInput | Prisma.ArcadePackCreateOrConnectWithoutClassInput[]
createMany?: Prisma.ArcadePackCreateManyClassInputEnvelope
connect?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
}
export type ArcadePackUncheckedCreateNestedManyWithoutClassInput = {
create?: Prisma.XOR<Prisma.ArcadePackCreateWithoutClassInput, Prisma.ArcadePackUncheckedCreateWithoutClassInput> | Prisma.ArcadePackCreateWithoutClassInput[] | Prisma.ArcadePackUncheckedCreateWithoutClassInput[]
connectOrCreate?: Prisma.ArcadePackCreateOrConnectWithoutClassInput | Prisma.ArcadePackCreateOrConnectWithoutClassInput[]
createMany?: Prisma.ArcadePackCreateManyClassInputEnvelope
connect?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
}
export type ArcadePackUpdateManyWithoutClassNestedInput = {
create?: Prisma.XOR<Prisma.ArcadePackCreateWithoutClassInput, Prisma.ArcadePackUncheckedCreateWithoutClassInput> | Prisma.ArcadePackCreateWithoutClassInput[] | Prisma.ArcadePackUncheckedCreateWithoutClassInput[]
connectOrCreate?: Prisma.ArcadePackCreateOrConnectWithoutClassInput | Prisma.ArcadePackCreateOrConnectWithoutClassInput[]
upsert?: Prisma.ArcadePackUpsertWithWhereUniqueWithoutClassInput | Prisma.ArcadePackUpsertWithWhereUniqueWithoutClassInput[]
createMany?: Prisma.ArcadePackCreateManyClassInputEnvelope
set?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
disconnect?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
delete?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
connect?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
update?: Prisma.ArcadePackUpdateWithWhereUniqueWithoutClassInput | Prisma.ArcadePackUpdateWithWhereUniqueWithoutClassInput[]
updateMany?: Prisma.ArcadePackUpdateManyWithWhereWithoutClassInput | Prisma.ArcadePackUpdateManyWithWhereWithoutClassInput[]
deleteMany?: Prisma.ArcadePackScalarWhereInput | Prisma.ArcadePackScalarWhereInput[]
}
export type ArcadePackUncheckedUpdateManyWithoutClassNestedInput = {
create?: Prisma.XOR<Prisma.ArcadePackCreateWithoutClassInput, Prisma.ArcadePackUncheckedCreateWithoutClassInput> | Prisma.ArcadePackCreateWithoutClassInput[] | Prisma.ArcadePackUncheckedCreateWithoutClassInput[]
connectOrCreate?: Prisma.ArcadePackCreateOrConnectWithoutClassInput | Prisma.ArcadePackCreateOrConnectWithoutClassInput[]
upsert?: Prisma.ArcadePackUpsertWithWhereUniqueWithoutClassInput | Prisma.ArcadePackUpsertWithWhereUniqueWithoutClassInput[]
createMany?: Prisma.ArcadePackCreateManyClassInputEnvelope
set?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
disconnect?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
delete?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
connect?: Prisma.ArcadePackWhereUniqueInput | Prisma.ArcadePackWhereUniqueInput[]
update?: Prisma.ArcadePackUpdateWithWhereUniqueWithoutClassInput | Prisma.ArcadePackUpdateWithWhereUniqueWithoutClassInput[]
updateMany?: Prisma.ArcadePackUpdateManyWithWhereWithoutClassInput | Prisma.ArcadePackUpdateManyWithWhereWithoutClassInput[]
deleteMany?: Prisma.ArcadePackScalarWhereInput | Prisma.ArcadePackScalarWhereInput[]
}
export type ArcadePackCreateNestedOneWithoutAttemptsInput = {
create?: Prisma.XOR<Prisma.ArcadePackCreateWithoutAttemptsInput, Prisma.ArcadePackUncheckedCreateWithoutAttemptsInput>
connectOrCreate?: Prisma.ArcadePackCreateOrConnectWithoutAttemptsInput
connect?: Prisma.ArcadePackWhereUniqueInput
}
export type ArcadePackUpdateOneRequiredWithoutAttemptsNestedInput = {
create?: Prisma.XOR<Prisma.ArcadePackCreateWithoutAttemptsInput, Prisma.ArcadePackUncheckedCreateWithoutAttemptsInput>
connectOrCreate?: Prisma.ArcadePackCreateOrConnectWithoutAttemptsInput
upsert?: Prisma.ArcadePackUpsertWithoutAttemptsInput
connect?: Prisma.ArcadePackWhereUniqueInput
update?: Prisma.XOR<Prisma.XOR<Prisma.ArcadePackUpdateToOneWithWhereWithoutAttemptsInput, Prisma.ArcadePackUpdateWithoutAttemptsInput>, Prisma.ArcadePackUncheckedUpdateWithoutAttemptsInput>
}
export type ArcadePackCreateWithoutClassInput = {
id?: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
attempts?: Prisma.ArcadeAttemptCreateNestedManyWithoutArcadePackInput
}
export type ArcadePackUncheckedCreateWithoutClassInput = {
id?: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
attempts?: Prisma.ArcadeAttemptUncheckedCreateNestedManyWithoutArcadePackInput
}
export type ArcadePackCreateOrConnectWithoutClassInput = {
where: Prisma.ArcadePackWhereUniqueInput
create: Prisma.XOR<Prisma.ArcadePackCreateWithoutClassInput, Prisma.ArcadePackUncheckedCreateWithoutClassInput>
}
export type ArcadePackCreateManyClassInputEnvelope = {
data: Prisma.ArcadePackCreateManyClassInput | Prisma.ArcadePackCreateManyClassInput[]
}
export type ArcadePackUpsertWithWhereUniqueWithoutClassInput = {
where: Prisma.ArcadePackWhereUniqueInput
update: Prisma.XOR<Prisma.ArcadePackUpdateWithoutClassInput, Prisma.ArcadePackUncheckedUpdateWithoutClassInput>
create: Prisma.XOR<Prisma.ArcadePackCreateWithoutClassInput, Prisma.ArcadePackUncheckedCreateWithoutClassInput>
}
export type ArcadePackUpdateWithWhereUniqueWithoutClassInput = {
where: Prisma.ArcadePackWhereUniqueInput
data: Prisma.XOR<Prisma.ArcadePackUpdateWithoutClassInput, Prisma.ArcadePackUncheckedUpdateWithoutClassInput>
}
export type ArcadePackUpdateManyWithWhereWithoutClassInput = {
where: Prisma.ArcadePackScalarWhereInput
data: Prisma.XOR<Prisma.ArcadePackUpdateManyMutationInput, Prisma.ArcadePackUncheckedUpdateManyWithoutClassInput>
}
export type ArcadePackScalarWhereInput = {
AND?: Prisma.ArcadePackScalarWhereInput | Prisma.ArcadePackScalarWhereInput[]
OR?: Prisma.ArcadePackScalarWhereInput[]
NOT?: Prisma.ArcadePackScalarWhereInput | Prisma.ArcadePackScalarWhereInput[]
id?: Prisma.StringFilter<"ArcadePack"> | string
classId?: Prisma.StringFilter<"ArcadePack"> | string
gameType?: Prisma.StringFilter<"ArcadePack"> | string
name?: Prisma.StringFilter<"ArcadePack"> | string
description?: Prisma.StringNullableFilter<"ArcadePack"> | string | null
schemaVersion?: Prisma.IntFilter<"ArcadePack"> | number
sourceJson?: Prisma.StringFilter<"ArcadePack"> | string
normalizedJson?: Prisma.StringFilter<"ArcadePack"> | string
validationReportJson?: Prisma.StringFilter<"ArcadePack"> | string
sortOrder?: Prisma.IntFilter<"ArcadePack"> | number
createdAt?: Prisma.DateTimeFilter<"ArcadePack"> | Date | string
updatedAt?: Prisma.DateTimeFilter<"ArcadePack"> | Date | string
}
export type ArcadePackCreateWithoutAttemptsInput = {
id?: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
class: Prisma.ClassCreateNestedOneWithoutArcadePacksInput
}
export type ArcadePackUncheckedCreateWithoutAttemptsInput = {
id?: string
classId: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
}
export type ArcadePackCreateOrConnectWithoutAttemptsInput = {
where: Prisma.ArcadePackWhereUniqueInput
create: Prisma.XOR<Prisma.ArcadePackCreateWithoutAttemptsInput, Prisma.ArcadePackUncheckedCreateWithoutAttemptsInput>
}
export type ArcadePackUpsertWithoutAttemptsInput = {
update: Prisma.XOR<Prisma.ArcadePackUpdateWithoutAttemptsInput, Prisma.ArcadePackUncheckedUpdateWithoutAttemptsInput>
create: Prisma.XOR<Prisma.ArcadePackCreateWithoutAttemptsInput, Prisma.ArcadePackUncheckedCreateWithoutAttemptsInput>
where?: Prisma.ArcadePackWhereInput
}
export type ArcadePackUpdateToOneWithWhereWithoutAttemptsInput = {
where?: Prisma.ArcadePackWhereInput
data: Prisma.XOR<Prisma.ArcadePackUpdateWithoutAttemptsInput, Prisma.ArcadePackUncheckedUpdateWithoutAttemptsInput>
}
export type ArcadePackUpdateWithoutAttemptsInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
class?: Prisma.ClassUpdateOneRequiredWithoutArcadePacksNestedInput
}
export type ArcadePackUncheckedUpdateWithoutAttemptsInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
classId?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
}
export type ArcadePackCreateManyClassInput = {
id?: string
gameType: string
name: string
description?: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder?: number
createdAt?: Date | string
updatedAt?: Date | string
}
export type ArcadePackUpdateWithoutClassInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
attempts?: Prisma.ArcadeAttemptUpdateManyWithoutArcadePackNestedInput
}
export type ArcadePackUncheckedUpdateWithoutClassInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
attempts?: Prisma.ArcadeAttemptUncheckedUpdateManyWithoutArcadePackNestedInput
}
export type ArcadePackUncheckedUpdateManyWithoutClassInput = {
id?: Prisma.StringFieldUpdateOperationsInput | string
gameType?: Prisma.StringFieldUpdateOperationsInput | string
name?: Prisma.StringFieldUpdateOperationsInput | string
description?: Prisma.NullableStringFieldUpdateOperationsInput | string | null
schemaVersion?: Prisma.IntFieldUpdateOperationsInput | number
sourceJson?: Prisma.StringFieldUpdateOperationsInput | string
normalizedJson?: Prisma.StringFieldUpdateOperationsInput | string
validationReportJson?: Prisma.StringFieldUpdateOperationsInput | string
sortOrder?: Prisma.IntFieldUpdateOperationsInput | number
createdAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
updatedAt?: Prisma.DateTimeFieldUpdateOperationsInput | Date | string
}
/**
* Count Type ArcadePackCountOutputType
*/
export type ArcadePackCountOutputType = {
attempts: number
}
export type ArcadePackCountOutputTypeSelect<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
attempts?: boolean | ArcadePackCountOutputTypeCountAttemptsArgs
}
/**
* ArcadePackCountOutputType without action
*/
export type ArcadePackCountOutputTypeDefaultArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePackCountOutputType
*/
select?: Prisma.ArcadePackCountOutputTypeSelect<ExtArgs> | null
}
/**
* ArcadePackCountOutputType without action
*/
export type ArcadePackCountOutputTypeCountAttemptsArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
where?: Prisma.ArcadeAttemptWhereInput
}
export type ArcadePackSelect<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetSelect<{
id?: boolean
classId?: boolean
gameType?: boolean
name?: boolean
description?: boolean
schemaVersion?: boolean
sourceJson?: boolean
normalizedJson?: boolean
validationReportJson?: boolean
sortOrder?: boolean
createdAt?: boolean
updatedAt?: boolean
class?: boolean | Prisma.ClassDefaultArgs<ExtArgs>
attempts?: boolean | Prisma.ArcadePack$attemptsArgs<ExtArgs>
_count?: boolean | Prisma.ArcadePackCountOutputTypeDefaultArgs<ExtArgs>
}, ExtArgs["result"]["arcadePack"]>
export type ArcadePackSelectCreateManyAndReturn<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetSelect<{
id?: boolean
classId?: boolean
gameType?: boolean
name?: boolean
description?: boolean
schemaVersion?: boolean
sourceJson?: boolean
normalizedJson?: boolean
validationReportJson?: boolean
sortOrder?: boolean
createdAt?: boolean
updatedAt?: boolean
class?: boolean | Prisma.ClassDefaultArgs<ExtArgs>
}, ExtArgs["result"]["arcadePack"]>
export type ArcadePackSelectUpdateManyAndReturn<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetSelect<{
id?: boolean
classId?: boolean
gameType?: boolean
name?: boolean
description?: boolean
schemaVersion?: boolean
sourceJson?: boolean
normalizedJson?: boolean
validationReportJson?: boolean
sortOrder?: boolean
createdAt?: boolean
updatedAt?: boolean
class?: boolean | Prisma.ClassDefaultArgs<ExtArgs>
}, ExtArgs["result"]["arcadePack"]>
export type ArcadePackSelectScalar = {
id?: boolean
classId?: boolean
gameType?: boolean
name?: boolean
description?: boolean
schemaVersion?: boolean
sourceJson?: boolean
normalizedJson?: boolean
validationReportJson?: boolean
sortOrder?: boolean
createdAt?: boolean
updatedAt?: boolean
}
export type ArcadePackOmit<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = runtime.Types.Extensions.GetOmit<"id" | "classId" | "gameType" | "name" | "description" | "schemaVersion" | "sourceJson" | "normalizedJson" | "validationReportJson" | "sortOrder" | "createdAt" | "updatedAt", ExtArgs["result"]["arcadePack"]>
export type ArcadePackInclude<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
class?: boolean | Prisma.ClassDefaultArgs<ExtArgs>
attempts?: boolean | Prisma.ArcadePack$attemptsArgs<ExtArgs>
_count?: boolean | Prisma.ArcadePackCountOutputTypeDefaultArgs<ExtArgs>
}
export type ArcadePackIncludeCreateManyAndReturn<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
class?: boolean | Prisma.ClassDefaultArgs<ExtArgs>
}
export type ArcadePackIncludeUpdateManyAndReturn<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
class?: boolean | Prisma.ClassDefaultArgs<ExtArgs>
}
export type $ArcadePackPayload<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
name: "ArcadePack"
objects: {
class: Prisma.$ClassPayload<ExtArgs>
attempts: Prisma.$ArcadeAttemptPayload<ExtArgs>[]
}
scalars: runtime.Types.Extensions.GetPayloadResult<{
id: string
classId: string
gameType: string
name: string
description: string | null
schemaVersion: number
sourceJson: string
normalizedJson: string
validationReportJson: string
sortOrder: number
createdAt: Date
updatedAt: Date
}, ExtArgs["result"]["arcadePack"]>
composites: {}
}
export type ArcadePackGetPayload<S extends boolean | null | undefined | ArcadePackDefaultArgs> = runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload, S>
export type ArcadePackCountArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> =
Omit<ArcadePackFindManyArgs, 'select' | 'include' | 'distinct' | 'omit'> & {
select?: ArcadePackCountAggregateInputType | true
}
export interface ArcadePackDelegate<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs, GlobalOmitOptions = {}> {
[K: symbol]: { types: Prisma.TypeMap<ExtArgs>['model']['ArcadePack'], meta: { name: 'ArcadePack' } }
/**
* Find zero or one ArcadePack that matches the filter.
* @param {ArcadePackFindUniqueArgs} args - Arguments to find a ArcadePack
* @example
* // Get one ArcadePack
* const arcadePack = await prisma.arcadePack.findUnique({
* where: {
* // ... provide filter here
* }
* })
*/
findUnique<T extends ArcadePackFindUniqueArgs>(args: Prisma.SelectSubset<T, ArcadePackFindUniqueArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "findUnique", GlobalOmitOptions> | null, null, ExtArgs, GlobalOmitOptions>
/**
* Find one ArcadePack that matches the filter or throw an error with `error.code='P2025'`
* if no matches were found.
* @param {ArcadePackFindUniqueOrThrowArgs} args - Arguments to find a ArcadePack
* @example
* // Get one ArcadePack
* const arcadePack = await prisma.arcadePack.findUniqueOrThrow({
* where: {
* // ... provide filter here
* }
* })
*/
findUniqueOrThrow<T extends ArcadePackFindUniqueOrThrowArgs>(args: Prisma.SelectSubset<T, ArcadePackFindUniqueOrThrowArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "findUniqueOrThrow", GlobalOmitOptions>, never, ExtArgs, GlobalOmitOptions>
/**
* Find the first ArcadePack that matches the filter.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackFindFirstArgs} args - Arguments to find a ArcadePack
* @example
* // Get one ArcadePack
* const arcadePack = await prisma.arcadePack.findFirst({
* where: {
* // ... provide filter here
* }
* })
*/
findFirst<T extends ArcadePackFindFirstArgs>(args?: Prisma.SelectSubset<T, ArcadePackFindFirstArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "findFirst", GlobalOmitOptions> | null, null, ExtArgs, GlobalOmitOptions>
/**
* Find the first ArcadePack that matches the filter or
* throw `PrismaKnownClientError` with `P2025` code if no matches were found.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackFindFirstOrThrowArgs} args - Arguments to find a ArcadePack
* @example
* // Get one ArcadePack
* const arcadePack = await prisma.arcadePack.findFirstOrThrow({
* where: {
* // ... provide filter here
* }
* })
*/
findFirstOrThrow<T extends ArcadePackFindFirstOrThrowArgs>(args?: Prisma.SelectSubset<T, ArcadePackFindFirstOrThrowArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "findFirstOrThrow", GlobalOmitOptions>, never, ExtArgs, GlobalOmitOptions>
/**
* Find zero or more ArcadePacks that matches the filter.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackFindManyArgs} args - Arguments to filter and select certain fields only.
* @example
* // Get all ArcadePacks
* const arcadePacks = await prisma.arcadePack.findMany()
*
* // Get first 10 ArcadePacks
* const arcadePacks = await prisma.arcadePack.findMany({ take: 10 })
*
* // Only select the `id`
* const arcadePackWithIdOnly = await prisma.arcadePack.findMany({ select: { id: true } })
*
*/
findMany<T extends ArcadePackFindManyArgs>(args?: Prisma.SelectSubset<T, ArcadePackFindManyArgs<ExtArgs>>): Prisma.PrismaPromise<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "findMany", GlobalOmitOptions>>
/**
* Create a ArcadePack.
* @param {ArcadePackCreateArgs} args - Arguments to create a ArcadePack.
* @example
* // Create one ArcadePack
* const ArcadePack = await prisma.arcadePack.create({
* data: {
* // ... data to create a ArcadePack
* }
* })
*
*/
create<T extends ArcadePackCreateArgs>(args: Prisma.SelectSubset<T, ArcadePackCreateArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "create", GlobalOmitOptions>, never, ExtArgs, GlobalOmitOptions>
/**
* Create many ArcadePacks.
* @param {ArcadePackCreateManyArgs} args - Arguments to create many ArcadePacks.
* @example
* // Create many ArcadePacks
* const arcadePack = await prisma.arcadePack.createMany({
* data: [
* // ... provide data here
* ]
* })
*
*/
createMany<T extends ArcadePackCreateManyArgs>(args?: Prisma.SelectSubset<T, ArcadePackCreateManyArgs<ExtArgs>>): Prisma.PrismaPromise<Prisma.BatchPayload>
/**
* Create many ArcadePacks and returns the data saved in the database.
* @param {ArcadePackCreateManyAndReturnArgs} args - Arguments to create many ArcadePacks.
* @example
* // Create many ArcadePacks
* const arcadePack = await prisma.arcadePack.createManyAndReturn({
* data: [
* // ... provide data here
* ]
* })
*
* // Create many ArcadePacks and only return the `id`
* const arcadePackWithIdOnly = await prisma.arcadePack.createManyAndReturn({
* select: { id: true },
* data: [
* // ... provide data here
* ]
* })
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
*
*/
createManyAndReturn<T extends ArcadePackCreateManyAndReturnArgs>(args?: Prisma.SelectSubset<T, ArcadePackCreateManyAndReturnArgs<ExtArgs>>): Prisma.PrismaPromise<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "createManyAndReturn", GlobalOmitOptions>>
/**
* Delete a ArcadePack.
* @param {ArcadePackDeleteArgs} args - Arguments to delete one ArcadePack.
* @example
* // Delete one ArcadePack
* const ArcadePack = await prisma.arcadePack.delete({
* where: {
* // ... filter to delete one ArcadePack
* }
* })
*
*/
delete<T extends ArcadePackDeleteArgs>(args: Prisma.SelectSubset<T, ArcadePackDeleteArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "delete", GlobalOmitOptions>, never, ExtArgs, GlobalOmitOptions>
/**
* Update one ArcadePack.
* @param {ArcadePackUpdateArgs} args - Arguments to update one ArcadePack.
* @example
* // Update one ArcadePack
* const arcadePack = await prisma.arcadePack.update({
* where: {
* // ... provide filter here
* },
* data: {
* // ... provide data here
* }
* })
*
*/
update<T extends ArcadePackUpdateArgs>(args: Prisma.SelectSubset<T, ArcadePackUpdateArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "update", GlobalOmitOptions>, never, ExtArgs, GlobalOmitOptions>
/**
* Delete zero or more ArcadePacks.
* @param {ArcadePackDeleteManyArgs} args - Arguments to filter ArcadePacks to delete.
* @example
* // Delete a few ArcadePacks
* const { count } = await prisma.arcadePack.deleteMany({
* where: {
* // ... provide filter here
* }
* })
*
*/
deleteMany<T extends ArcadePackDeleteManyArgs>(args?: Prisma.SelectSubset<T, ArcadePackDeleteManyArgs<ExtArgs>>): Prisma.PrismaPromise<Prisma.BatchPayload>
/**
* Update zero or more ArcadePacks.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackUpdateManyArgs} args - Arguments to update one or more rows.
* @example
* // Update many ArcadePacks
* const arcadePack = await prisma.arcadePack.updateMany({
* where: {
* // ... provide filter here
* },
* data: {
* // ... provide data here
* }
* })
*
*/
updateMany<T extends ArcadePackUpdateManyArgs>(args: Prisma.SelectSubset<T, ArcadePackUpdateManyArgs<ExtArgs>>): Prisma.PrismaPromise<Prisma.BatchPayload>
/**
* Update zero or more ArcadePacks and returns the data updated in the database.
* @param {ArcadePackUpdateManyAndReturnArgs} args - Arguments to update many ArcadePacks.
* @example
* // Update many ArcadePacks
* const arcadePack = await prisma.arcadePack.updateManyAndReturn({
* where: {
* // ... provide filter here
* },
* data: [
* // ... provide data here
* ]
* })
*
* // Update zero or more ArcadePacks and only return the `id`
* const arcadePackWithIdOnly = await prisma.arcadePack.updateManyAndReturn({
* select: { id: true },
* where: {
* // ... provide filter here
* },
* data: [
* // ... provide data here
* ]
* })
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
*
*/
updateManyAndReturn<T extends ArcadePackUpdateManyAndReturnArgs>(args: Prisma.SelectSubset<T, ArcadePackUpdateManyAndReturnArgs<ExtArgs>>): Prisma.PrismaPromise<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "updateManyAndReturn", GlobalOmitOptions>>
/**
* Create or update one ArcadePack.
* @param {ArcadePackUpsertArgs} args - Arguments to update or create a ArcadePack.
* @example
* // Update or create a ArcadePack
* const arcadePack = await prisma.arcadePack.upsert({
* create: {
* // ... data to create a ArcadePack
* },
* update: {
* // ... in case it already exists, update
* },
* where: {
* // ... the filter for the ArcadePack we want to update
* }
* })
*/
upsert<T extends ArcadePackUpsertArgs>(args: Prisma.SelectSubset<T, ArcadePackUpsertArgs<ExtArgs>>): Prisma.Prisma__ArcadePackClient<runtime.Types.Result.GetResult<Prisma.$ArcadePackPayload<ExtArgs>, T, "upsert", GlobalOmitOptions>, never, ExtArgs, GlobalOmitOptions>
/**
* Count the number of ArcadePacks.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackCountArgs} args - Arguments to filter ArcadePacks to count.
* @example
* // Count the number of ArcadePacks
* const count = await prisma.arcadePack.count({
* where: {
* // ... the filter for the ArcadePacks we want to count
* }
* })
**/
count<T extends ArcadePackCountArgs>(
args?: Prisma.Subset<T, ArcadePackCountArgs>,
): Prisma.PrismaPromise<
T extends runtime.Types.Utils.Record<'select', any>
? T['select'] extends true
? number
: Prisma.GetScalarType<T['select'], ArcadePackCountAggregateOutputType>
: number
>
/**
* Allows you to perform aggregations operations on a ArcadePack.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackAggregateArgs} args - Select which aggregations you would like to apply and on what fields.
* @example
* // Ordered by age ascending
* // Where email contains prisma.io
* // Limited to the 10 users
* const aggregations = await prisma.user.aggregate({
* _avg: {
* age: true,
* },
* where: {
* email: {
* contains: "prisma.io",
* },
* },
* orderBy: {
* age: "asc",
* },
* take: 10,
* })
**/
aggregate<T extends ArcadePackAggregateArgs>(args: Prisma.Subset<T, ArcadePackAggregateArgs>): Prisma.PrismaPromise<GetArcadePackAggregateType<T>>
/**
* Group by ArcadePack.
* Note, that providing `undefined` is treated as the value not being there.
* Read more here: https://pris.ly/d/null-undefined
* @param {ArcadePackGroupByArgs} args - Group by arguments.
* @example
* // Group by city, order by createdAt, get count
* const result = await prisma.user.groupBy({
* by: ['city', 'createdAt'],
* orderBy: {
* createdAt: true
* },
* _count: {
* _all: true
* },
* })
*
**/
groupBy<
T extends ArcadePackGroupByArgs,
HasSelectOrTake extends Prisma.Or<
Prisma.Extends<'skip', Prisma.Keys<T>>,
Prisma.Extends<'take', Prisma.Keys<T>>
>,
OrderByArg extends Prisma.True extends HasSelectOrTake
? { orderBy: ArcadePackGroupByArgs['orderBy'] }
: { orderBy?: ArcadePackGroupByArgs['orderBy'] },
OrderFields extends Prisma.ExcludeUnderscoreKeys<Prisma.Keys<Prisma.MaybeTupleToUnion<T['orderBy']>>>,
ByFields extends Prisma.MaybeTupleToUnion<T['by']>,
ByValid extends Prisma.Has<ByFields, OrderFields>,
HavingFields extends Prisma.GetHavingFields<T['having']>,
HavingValid extends Prisma.Has<ByFields, HavingFields>,
ByEmpty extends T['by'] extends never[] ? Prisma.True : Prisma.False,
InputErrors extends ByEmpty extends Prisma.True
? `Error: "by" must not be empty.`
: HavingValid extends Prisma.False
? {
[P in HavingFields]: P extends ByFields
? never
: P extends string
? `Error: Field "${P}" used in "having" needs to be provided in "by".`
: [
Error,
'Field ',
P,
` in "having" needs to be provided in "by"`,
]
}[HavingFields]
: 'take' extends Prisma.Keys<T>
? 'orderBy' extends Prisma.Keys<T>
? ByValid extends Prisma.True
? {}
: {
[P in OrderFields]: P extends ByFields
? never
: `Error: Field "${P}" in "orderBy" needs to be provided in "by"`
}[OrderFields]
: 'Error: If you provide "take", you also need to provide "orderBy"'
: 'skip' extends Prisma.Keys<T>
? 'orderBy' extends Prisma.Keys<T>
? ByValid extends Prisma.True
? {}
: {
[P in OrderFields]: P extends ByFields
? never
: `Error: Field "${P}" in "orderBy" needs to be provided in "by"`
}[OrderFields]
: 'Error: If you provide "skip", you also need to provide "orderBy"'
: ByValid extends Prisma.True
? {}
: {
[P in OrderFields]: P extends ByFields
? never
: `Error: Field "${P}" in "orderBy" needs to be provided in "by"`
}[OrderFields]
>(args: Prisma.SubsetIntersection<T, ArcadePackGroupByArgs, OrderByArg> & InputErrors): {} extends InputErrors ? GetArcadePackGroupByPayload<T> : Prisma.PrismaPromise<InputErrors>
/**
* Fields of the ArcadePack model
*/
readonly fields: ArcadePackFieldRefs;
}
/**
* The delegate class that acts as a "Promise-like" for ArcadePack.
* Why is this prefixed with `Prisma__`?
* Because we want to prevent naming conflicts as mentioned in
* https://github.com/prisma/prisma-client-js/issues/707
*/
export interface Prisma__ArcadePackClient<T, Null = never, ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs, GlobalOmitOptions = {}> extends Prisma.PrismaPromise<T> {
readonly [Symbol.toStringTag]: "PrismaPromise"
class<T extends Prisma.ClassDefaultArgs<ExtArgs> = {}>(args?: Prisma.Subset<T, Prisma.ClassDefaultArgs<ExtArgs>>): Prisma.Prisma__ClassClient<runtime.Types.Result.GetResult<Prisma.$ClassPayload<ExtArgs>, T, "findUniqueOrThrow", GlobalOmitOptions> | Null, Null, ExtArgs, GlobalOmitOptions>
attempts<T extends Prisma.ArcadePack$attemptsArgs<ExtArgs> = {}>(args?: Prisma.Subset<T, Prisma.ArcadePack$attemptsArgs<ExtArgs>>): Prisma.PrismaPromise<runtime.Types.Result.GetResult<Prisma.$ArcadeAttemptPayload<ExtArgs>, T, "findMany", GlobalOmitOptions> | Null>
/**
* Attaches callbacks for the resolution and/or rejection of the Promise.
* @param onfulfilled The callback to execute when the Promise is resolved.
* @param onrejected The callback to execute when the Promise is rejected.
* @returns A Promise for the completion of which ever callback is executed.
*/
then<TResult1 = T, TResult2 = never>(onfulfilled?: ((value: T) => TResult1 | PromiseLike<TResult1>) | undefined | null, onrejected?: ((reason: any) => TResult2 | PromiseLike<TResult2>) | undefined | null): runtime.Types.Utils.JsPromise<TResult1 | TResult2>
/**
* Attaches a callback for only the rejection of the Promise.
* @param onrejected The callback to execute when the Promise is rejected.
* @returns A Promise for the completion of the callback.
*/
catch<TResult = never>(onrejected?: ((reason: any) => TResult | PromiseLike<TResult>) | undefined | null): runtime.Types.Utils.JsPromise<T | TResult>
/**
* Attaches a callback that is invoked when the Promise is settled (fulfilled or rejected). The
* resolved value cannot be modified from the callback.
* @param onfinally The callback to execute when the Promise is settled (fulfilled or rejected).
* @returns A Promise for the completion of the callback.
*/
finally(onfinally?: (() => void) | undefined | null): runtime.Types.Utils.JsPromise<T>
}
/**
* Fields of the ArcadePack model
*/
export interface ArcadePackFieldRefs {
readonly id: Prisma.FieldRef<"ArcadePack", 'String'>
readonly classId: Prisma.FieldRef<"ArcadePack", 'String'>
readonly gameType: Prisma.FieldRef<"ArcadePack", 'String'>
readonly name: Prisma.FieldRef<"ArcadePack", 'String'>
readonly description: Prisma.FieldRef<"ArcadePack", 'String'>
readonly schemaVersion: Prisma.FieldRef<"ArcadePack", 'Int'>
readonly sourceJson: Prisma.FieldRef<"ArcadePack", 'String'>
readonly normalizedJson: Prisma.FieldRef<"ArcadePack", 'String'>
readonly validationReportJson: Prisma.FieldRef<"ArcadePack", 'String'>
readonly sortOrder: Prisma.FieldRef<"ArcadePack", 'Int'>
readonly createdAt: Prisma.FieldRef<"ArcadePack", 'DateTime'>
readonly updatedAt: Prisma.FieldRef<"ArcadePack", 'DateTime'>
}
// Custom InputTypes
/**
* ArcadePack findUnique
*/
export type ArcadePackFindUniqueArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* Filter, which ArcadePack to fetch.
*/
where: Prisma.ArcadePackWhereUniqueInput
}
/**
* ArcadePack findUniqueOrThrow
*/
export type ArcadePackFindUniqueOrThrowArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* Filter, which ArcadePack to fetch.
*/
where: Prisma.ArcadePackWhereUniqueInput
}
/**
* ArcadePack findFirst
*/
export type ArcadePackFindFirstArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* Filter, which ArcadePack to fetch.
*/
where?: Prisma.ArcadePackWhereInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/sorting Sorting Docs}
*
* Determine the order of ArcadePacks to fetch.
*/
orderBy?: Prisma.ArcadePackOrderByWithRelationInput | Prisma.ArcadePackOrderByWithRelationInput[]
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination#cursor-based-pagination Cursor Docs}
*
* Sets the position for searching for ArcadePacks.
*/
cursor?: Prisma.ArcadePackWhereUniqueInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Take `±n` ArcadePacks from the position of the cursor.
*/
take?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Skip the first `n` ArcadePacks.
*/
skip?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/distinct Distinct Docs}
*
* Filter by unique combinations of ArcadePacks.
*/
distinct?: Prisma.ArcadePackScalarFieldEnum | Prisma.ArcadePackScalarFieldEnum[]
}
/**
* ArcadePack findFirstOrThrow
*/
export type ArcadePackFindFirstOrThrowArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* Filter, which ArcadePack to fetch.
*/
where?: Prisma.ArcadePackWhereInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/sorting Sorting Docs}
*
* Determine the order of ArcadePacks to fetch.
*/
orderBy?: Prisma.ArcadePackOrderByWithRelationInput | Prisma.ArcadePackOrderByWithRelationInput[]
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination#cursor-based-pagination Cursor Docs}
*
* Sets the position for searching for ArcadePacks.
*/
cursor?: Prisma.ArcadePackWhereUniqueInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Take `±n` ArcadePacks from the position of the cursor.
*/
take?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Skip the first `n` ArcadePacks.
*/
skip?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/distinct Distinct Docs}
*
* Filter by unique combinations of ArcadePacks.
*/
distinct?: Prisma.ArcadePackScalarFieldEnum | Prisma.ArcadePackScalarFieldEnum[]
}
/**
* ArcadePack findMany
*/
export type ArcadePackFindManyArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* Filter, which ArcadePacks to fetch.
*/
where?: Prisma.ArcadePackWhereInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/sorting Sorting Docs}
*
* Determine the order of ArcadePacks to fetch.
*/
orderBy?: Prisma.ArcadePackOrderByWithRelationInput | Prisma.ArcadePackOrderByWithRelationInput[]
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination#cursor-based-pagination Cursor Docs}
*
* Sets the position for listing ArcadePacks.
*/
cursor?: Prisma.ArcadePackWhereUniqueInput
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Take `±n` ArcadePacks from the position of the cursor.
*/
take?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/pagination Pagination Docs}
*
* Skip the first `n` ArcadePacks.
*/
skip?: number
/**
* {@link https://www.prisma.io/docs/concepts/components/prisma-client/distinct Distinct Docs}
*
* Filter by unique combinations of ArcadePacks.
*/
distinct?: Prisma.ArcadePackScalarFieldEnum | Prisma.ArcadePackScalarFieldEnum[]
}
/**
* ArcadePack create
*/
export type ArcadePackCreateArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* The data needed to create a ArcadePack.
*/
data: Prisma.XOR<Prisma.ArcadePackCreateInput, Prisma.ArcadePackUncheckedCreateInput>
}
/**
* ArcadePack createMany
*/
export type ArcadePackCreateManyArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* The data used to create many ArcadePacks.
*/
data: Prisma.ArcadePackCreateManyInput | Prisma.ArcadePackCreateManyInput[]
}
/**
* ArcadePack createManyAndReturn
*/
export type ArcadePackCreateManyAndReturnArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelectCreateManyAndReturn<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* The data used to create many ArcadePacks.
*/
data: Prisma.ArcadePackCreateManyInput | Prisma.ArcadePackCreateManyInput[]
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackIncludeCreateManyAndReturn<ExtArgs> | null
}
/**
* ArcadePack update
*/
export type ArcadePackUpdateArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* The data needed to update a ArcadePack.
*/
data: Prisma.XOR<Prisma.ArcadePackUpdateInput, Prisma.ArcadePackUncheckedUpdateInput>
/**
* Choose, which ArcadePack to update.
*/
where: Prisma.ArcadePackWhereUniqueInput
}
/**
* ArcadePack updateMany
*/
export type ArcadePackUpdateManyArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* The data used to update ArcadePacks.
*/
data: Prisma.XOR<Prisma.ArcadePackUpdateManyMutationInput, Prisma.ArcadePackUncheckedUpdateManyInput>
/**
* Filter which ArcadePacks to update
*/
where?: Prisma.ArcadePackWhereInput
/**
* Limit how many ArcadePacks to update.
*/
limit?: number
}
/**
* ArcadePack updateManyAndReturn
*/
export type ArcadePackUpdateManyAndReturnArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelectUpdateManyAndReturn<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* The data used to update ArcadePacks.
*/
data: Prisma.XOR<Prisma.ArcadePackUpdateManyMutationInput, Prisma.ArcadePackUncheckedUpdateManyInput>
/**
* Filter which ArcadePacks to update
*/
where?: Prisma.ArcadePackWhereInput
/**
* Limit how many ArcadePacks to update.
*/
limit?: number
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackIncludeUpdateManyAndReturn<ExtArgs> | null
}
/**
* ArcadePack upsert
*/
export type ArcadePackUpsertArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* The filter to search for the ArcadePack to update in case it exists.
*/
where: Prisma.ArcadePackWhereUniqueInput
/**
* In case the ArcadePack found by the `where` argument doesn't exist, create a new ArcadePack with this data.
*/
create: Prisma.XOR<Prisma.ArcadePackCreateInput, Prisma.ArcadePackUncheckedCreateInput>
/**
* In case the ArcadePack was found with the provided `where` argument, update it with this data.
*/
update: Prisma.XOR<Prisma.ArcadePackUpdateInput, Prisma.ArcadePackUncheckedUpdateInput>
}
/**
* ArcadePack delete
*/
export type ArcadePackDeleteArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
/**
* Filter which ArcadePack to delete.
*/
where: Prisma.ArcadePackWhereUniqueInput
}
/**
* ArcadePack deleteMany
*/
export type ArcadePackDeleteManyArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Filter which ArcadePacks to delete
*/
where?: Prisma.ArcadePackWhereInput
/**
* Limit how many ArcadePacks to delete.
*/
limit?: number
}
/**
* ArcadePack.attempts
*/
export type ArcadePack$attemptsArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadeAttempt
*/
select?: Prisma.ArcadeAttemptSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadeAttempt
*/
omit?: Prisma.ArcadeAttemptOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadeAttemptInclude<ExtArgs> | null
where?: Prisma.ArcadeAttemptWhereInput
orderBy?: Prisma.ArcadeAttemptOrderByWithRelationInput | Prisma.ArcadeAttemptOrderByWithRelationInput[]
cursor?: Prisma.ArcadeAttemptWhereUniqueInput
take?: number
skip?: number
distinct?: Prisma.ArcadeAttemptScalarFieldEnum | Prisma.ArcadeAttemptScalarFieldEnum[]
}
/**
* ArcadePack without action
*/
export type ArcadePackDefaultArgs<ExtArgs extends runtime.Types.Extensions.InternalArgs = runtime.Types.Extensions.DefaultArgs> = {
/**
* Select specific fields to fetch from the ArcadePack
*/
select?: Prisma.ArcadePackSelect<ExtArgs> | null
/**
* Omit specific fields from the ArcadePack
*/
omit?: Prisma.ArcadePackOmit<ExtArgs> | null
/**
* Choose, which related nodes to fetch as well
*/
include?: Prisma.ArcadePackInclude<ExtArgs> | null
}